Events
All available event types
Player Connection Events
PlayerConnectEvent
Fired when a player connects to the server.
Prop
Type
PlayerDisconnectEvent
Fired when a player disconnects from the server.
Prop
Type
PlayerSetupConnectEvent
Fired during player connection setup (before full connection).
Prop
Type
PlayerSetupDisconnectEvent
Fired when player disconnects during setup phase.
Prop
Type
Player Action Events
PlayerChatEvent
Fired when a player sends a chat message. Can be cancelled.
Prop
Type
PlayerReadyEvent
Fired when a player has finished loading.
Prop
Type
PlayerInteractEvent
Fired when a player interacts with something.
Prop
Type
PlayerCraftEvent
Fired when a player crafts an item.
Prop
Type
PlayerMouseButtonEvent
Fired on mouse button input.
Prop
Type
PlayerMouseMotionEvent
Fired on mouse motion.
Prop
Type
World Events
AddPlayerToWorldEvent
Fired when a player is added to a world.
Prop
Type
DrainPlayerFromWorldEvent
Fired when a player is removed from a world.
Prop
Type
PrepareUniverseEvent
Fired when the universe is being prepared.
Prop
Type
Block Events
BreakBlockEvent
Fired when a block is broken. Can be cancelled.
Prop
Type
PlaceBlockEvent
Fired when a block is placed. Can be cancelled.
Prop
Type
DamageBlockEvent
Fired when a block takes damage. Can be cancelled.
Prop
Type
UseBlockEvent
Fired when a block is used/activated.
Prop
Type
Item Events
DropItemEvent
Fired when an item is dropped. Can be cancelled.
Prop
Type
InteractivelyPickupItemEvent
Fired when an item is picked up. Can be cancelled.
Prop
Type
SwitchActiveSlotEvent
Fired when the active hotbar slot changes.
Prop
Type
Entity Events
EntityEvent
Fired when an entity spawns.
Prop
Type
EntityRemoveEvent
Fired when an entity is removed.
Prop
Type
LivingEntityInventoryChangeEvent
Fired when a living entity's inventory changes.
Prop
Type
LivingEntityUseBlockEvent
Fired when a living entity uses a block.
Prop
Type
Game Mode Events
ChangeGameModeEvent
Fired when a player's game mode changes. Can be cancelled.
Prop
Type
Crafting Events
CraftRecipeEvent
Fired when a recipe is crafted. Can be cancelled.
Prop
Type
Permission Events
PlayerPermissionChangeEvent
Fired when a player's permissions change.
Prop
Type
GroupPermissionChangeEvent
Fired when a group's permissions change.
Prop
Type
PlayerGroupEvent
Fired when a player's group changes.
Prop
Type
Server Events
BootEvent
Fired when the server starts.
Prop
Type
ShutdownEvent
Fired when the server shuts down.
Prop
Type
Other Events
DiscoverZoneEvent
Fired when a zone is discovered.
Prop
Type
PlayerRefEvent
Base event with PlayerRef.
Prop
Type
PlayerEvent
Base event with Player.
Prop
Type